Sorry. I haven't posted much, lately. Been working a lot of hours and going to school at the same time. Been feeling like the unicorn in this Simpsons Intro.
Gorgeous lines of action by Ryan Woodward. This just shows you how important reference is... but to not be a slave to it and to embellish it and heighten the entertainment with your artistry to create something really beautiful.
I am not sure how this guy is getting away with doing this but... animator Edmund Earle, working in his spare time over the course of two months, put together this alternate ending to the upcoming live-action/CGI-hybrid adaptation of The Yogi Bear Show.
**This is an independently made parody with no association to Warner Brothers or the producers and actors of the 2010 "Yogi Bear" film. This is a parody meant for adult viewing only as it may be disturbing to children.
People entering the field of animation are seriously spoiled! There are so many good schools and so many resources out there for you! When I started there were 3 schools - Cal Arts, Sheridan and Ringling and two books - Illusion of Life and Timing in Animation. That was pretty much it unless you had a laser disk player and could go frame by frame on Disney movies to study. Today, animators are opening schools left and right. What better way to learn than working animators? and online! anytime, anywhere!
Here is a list:
Animation Mentor was created by three professional animators who were working at Pixar and Industrial Light & Magic (ILM). They founded the school on the principle of teaching only the pure essence of character animation and doing it in a production-style learning environment taught by professional working animators. Students get an intensely focused program of structured assignments that teach students work flow, planning, and the principles of animation, and prepares them to succeed as a working animator in just 18 months.
There is a new online animation school set to debut in November called AnimSchool.
The JRA Webinar / Live Animation Demo will be a virtual classroom where we'll all get together 12 times a year, once a month for 2 hours. I will be taking "Animation Master Classes" and showing how I approach developing these ideas into dynamic sequences for either a showreel piece or a short film. I will be doing story boards, flipbook leica reels and animation performance solving in flipbook. You will log in to this "virtual classroom" and see my full desktop and hear me talk as I develop shots and solve animation. Included in the 2 hours will be a full half hour devoted to Q&A where you can ask me questions directly and I can explain with the aid of drawings how I approach these problem areas. The whole event will be recorded and available for download to both students that attend the webinars and for students in time zones that may miss the live event. The resulting shots of the class (not the full recording) will also be posted for anyone to see what the classes are all about
Quayola is a visual artist based in London. His work simultaneously focuses on multiple forms exploring the space between video, audio, photography, installation, live performance and print. Quayola creates worlds where real substance, such as natural or architectural matter, constantly mutates into ephemeral objects, enabling the real and the artificial to coexist harmoniously. Integrating computer-generated material with recorded sources, he explores the ambiguity of realism in the digital realm.
Animated short film, Royal College of Art, London, 2009
Dictaphone Parcel is an animation based on a sound recorded with a dictaphone travelling secretly inside a parcel. As the hidden recorder travels through the global mail system, from London to Helsinki, it captures the unexpected. We hear a mixture of abstract sounds, various types of transport and even discussions between the mail workers. The animation visualizes this journey by creating an imaginary documentary.
Dictaphone Parcel was awarded the Passion Pictures Prize in London, in February 2010.
Director/Editor/Lead Animator: Anthony Ciannamea CG and Smoke FX: Mark Wisniowski Illustrations: Ryan Sievert, Lane Fujita, Anthony Ciannamea Studio and Lighting: Micah Gendron/Impact
I dedicate this post to all of my colleagues who are out of work and/or have been out of work for almost a year now. I remember 2007 being the first year studios did not pay me on time and it was devastating. Little did I know this was just the beginning.
Barbara Ehrenreich's take of positive thinking in the above video, resonated with me. I experienced this very thing over and over in the workplace over the years. If you pipe up that a project might not meet a deadline or that there is something wrong with the rigs, more times than not you would get a wrist slap or worse. So, I learned to carefully picked my battles. The "yes" man philosophy has infiltrated the animation halls which is so surprising since being a "yes man" goes against the very nature of being an artist.. Sooooooo many seasoned animators are out of work because they are deemed difficult to work with or expensive. Here is what I say...
Forget "the Secret" and the philosophy of trying to bring the things that you want to you through positive thinking. Use reality and logic and determine what path is best for you at this time in your life. Some of you may see animation as your final path no matter what, even in light of runaway production and the loss of jobs to overseas studios. Great! Now decide if animation in the context of working for a studio is the only way you can make a living.
I believe we attract what we ARE, not what we think. If we wallow and say we ARE unemployable, then our actions will follow that reality and we will not look for work... or we become increasingly frustrated as we do look for work and run into obstacles. Instead, I offer this.
Maybe you ARE employable, but in a different way? Animation doesn't have to just be movies. There are commercials, games, R & D at virtual labs, software, consulting, teaching, etc. And, that is just a list of things you could participate in that are squarely using animation skills. Who are you? Are you an Artist? A Designer? A Technical Madman with a mouse? A programmer? There are many ways to see a new path using all of these skills outside of working in animation too!
I hope this posting helps some people who have been feeling really down about the future of animation. I don't think it will ever return to what it was in the mid '90's, but once one of these overseas studios miss a deadline... I am pretty sure some work will return to the talent pool in Los Angeles. For now, keep on trucking.