


Yep - these are CG images. I remember when it was difficult to build a model in 3D that looked photo real because of the need for detail. The artist has to use displacement maps and other tricks just to get wrinkles and imperfections into the mesh. Advances in ZBrush are pretty amazing. Although sometimes I think artist put too much detail into models with this tool, simply because they can...this video and these images are stunning.
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